Web games · prototypes · interactive experiences

An idea gets interesting when you can play it.

We create web games, prototypes and interactive experiences to test a mechanic, tell a story or simply make people want to play again.

Try the mechanic

Gameplay cannot be explained. It has to be felt.

This small demo already brings together the foundations of a game: an immediate goal, simple controls, visual feedback, a combo and an increasing pace.

GX QuickplayInteractive demo
Score0
Combo0
PaceCalm
One target. One click. Then another.

Aim for the centre: 100 points. Inner ring: 50. Outer ring: 25. Combos increase the multiplier.

Centre 100 · inner ring 50 · outer ring 25. A missed click only resets your combo.
What we create

Creative systems designed to be played.

The goal is not simply to animate a screen. The player should understand, act, feel an immediate response and want to try one more time.

01 · Web games

Games available directly in the browser.

For a brand experience, an educational tool, a demonstration or a fully fledged independent game concept.

02 · Playable prototypes

Test an idea quickly with a genuinely playable version.

Controls, pace and feel are validated before adding more levels, content or polish.

03 · Gamification & simulations

Add a game mechanic to an experience or simulate a system.

Storytelling, learning, product presentation, onboarding or the exploration of complex behaviour.

From concept to gameplay

We first look for what makes people want to play again.

An idea becomes a game when actions produce interesting reactions. We build this core loop before developing everything around it.

01

Core mechanic

We define what the player does repeatedly: move, collect, avoid, build, solve, manage or progress.

02

Prototype

We quickly create a first version to test the controls, timing, pace and overall feel.

03

Feel & feedback

Animations, sounds, transitions, scores and reactions make every action clear and satisfying.

04

Progression & content

The game then evolves through levels, challenges, rewards, objectives and reasons to play again.

Game & prototype offer

Start with a strong mechanic. Build around it.

A focused first version quickly reveals whether the idea truly works before investing in more content and complexity.

What the prototype includes

A playable browser experience with a core mechanic, controls, interface, visual feedback and a technical foundation ready to evolve.

  • Playable web game or interactive prototype
  • Core mechanic, controls and feedback loop
  • Score, progression or objective based on the concept
  • Responsive interface adapted to the project format

What this first version makes possible

The project becomes tangible immediately. The experience can be tested, observed and improved before developing the complete game.

  • Fast validation of the main mechanic
  • Clear feedback on what works and what does not
  • Gradual evolution towards more content
Start a project

You have an idea. Let’s give it a mechanic and make it playable.

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